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Icewind Dale was an arctic tundra located in the Frozenfar region of the North,789 known for being the northernmost explored region in all of Faerûn.2 It earned its name from the harsh winds and icy storms that destroyed buildings and scoured the landscape.510 The dale … List of missile weapons for Icewind Dale. A short note about the items for Icewind Dale: Notice all weapons from Baldur's Gate are in Icewind Dale, but not items from Tales of the Sword Coast. Name: Dam: Spd: Wgt: Special: Available: War Hammer: 2-5: 4: 6: Sold in Easthaven and Kuldahar: War Hammer +1: 3-6: 3: 6: THACO +1 Games; Manuals; Contact; Weapons. List of hammers for Icewind Dale. Conlan's Smithy is the store of Conlan, the blacksmith of Kuldahar. Introduction. 1 Location 2 Services 2.1 Identify 2.2 Buy and Sell The building is located on the … I've wiped out liches and demi-liches (MoD only) with ease using those weapons. Name: Dam: Spd: Wgt: Special: Available: Battle Axe: 1-8: 7: 7: Sold in Easthaven and Kuldahar: High Quality Battle Axe Axes Bows Clubs Crossbows Daggers Flails Great Swords Halberds: Hammers Long Swords Maces Missile Weapons Quarterstaffs Short Swords Spears: Missile Weapons… Weapons … Gerth's Equipment Shoppe is a general store, and one of the first buildings the party will see upon first arriving in Kuldahar. Icewind Dale: Enhanced Edition. The differences being a extra point or two of damage per attack which, if you … List of axes for Icewind Dale. though. May not equip shields larger than bucklers. Both weapons incur a -4 penalty on the save, so powerful undead are still easy to kill. While Baldur's Gate cast you as a chosen one thrown unwittingly into a world of peril and Planescape: Torment was a CRPG-as-arthouse-movie, Icewind Dale … May only wear Leather, Studded Leather, and Hide Armor. i didn't touch IWD since the olden times and then never finished it , thought i jump into it , but a quick survey in EE Keeper has shown me that there are like no returning throwing weapons at all (did find … In fact, my first time facing the … May only use the following weapons: dagger, club, spear, axe, quarterstaff, dart, sling, and shortbow. ... Battle Axe Battle Axe +1 Battle Axe +2 Throwing Axe Throwing Axe +2 Throwing … Because weapons don't matter if all you care about is roleplaying, nearly every weapon class is well represented in the game. Paths both sides of the tavern lead up to the smithy. I don't think there's a mod that adds their PnP ability to use throwing weapons (daggers, axes, etc.) Icewind Dale was the third in a sequence of isometric CRPGs built around the Advanced Dungeons and Dragons ruleset released around the turn of the century. May only become Proficient (one slot) in any weapon … 1 Location 2 Services 2.1 Items bought 2.2 Items sold The smithy is located along the northern boundary of Kuldahar, above the Root Cellar tavern. Also (again from PnP), they're only supposed to get their bunuses when wielding non-magical weapons…

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