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Advance Wars: Days of Ruin, known in PAL regions as Advance Wars: Dark Conflict and in Japan as Famicom Wars DS 2, is a turn-based tactics video game made by Intelligent Systems and published by Nintendo for the Nintendo DS game console. – Move B-copter 3E 3N. – Move eastern Mech 1E. If this happens, a perfect score is in your reach. With a name like Advance Wars, one is likely to expect an action packed, heart pounding war game. Bombers and Fighters, Waylon will begin to build Anti-Air units, making it – If the above happens, save here. The gameplay, while keeping the same formula as the previous Advance Wars games, differs greatly. – Move Tank 1E and destroy enemy Recon from the west. – Save here. SoundCloud. – He should build a Seaplane in his Carrier. This must end 10 – 2 in your favor. The CO System has been altered dramatically. – Move War Tank 3N and destroy enemy War Tank from the west. If this does not happen, reload. be completed, but with a lower S-rank. – If enemy Rockets in range of Tank or Anti-Air, retreat Anti-Air and Tank. – Move B-copter 1S 1E. Completing this map unlocks Trial Map 36. – Build Md. – Forsythe must build Duster in his airport. If you destroy both, the movement regarding the Mech, southern B-copter, southern Infantry, and Rockets can be ignored and they can simply retreat instead. ;_; I really hope those are carried into the next AW. – Finish capturing The Beast’s HQ. – Move eastern Anti-Tank 4S. – Move Mech 2N and begin capturing neutral city. – Save here. The updated guide follows the same premise as its previous incarnation, except you are making your actions more carefully in order to manipulate Greyfield’s build order. – Finish capturing The Beast’s HQ. No more 'Expensive APC that does nothing has priority over capturing Infantry' or 'Build Lander at Dock and only move it when the opponent enters its range'. – If the above happens, save here. Overview: Placement of your pre-deployed units is key to finishing this map with the highest score possible. – Move Tank 1E and destroy Recon from the west. – Save here. – Three enemy Tanks must attack and destroy your Tank. – Move Anti-Air 5S. – Move southern Anti-Tank 1W 1S. – Move Tank 1W 5N and destroy enemy Mech from the south. – Move Fighter 1W 2S and destroy enemy B-copter from the west. – If the above happens, save here. – Move Md Tank 2W 3S and destroy enemy Recon from the west. Units Too much brown/grey in the campaign's tilesets sadly, and the CO list is both much smaller, and has much less memorable CO's. Units Maximum Score: 378 pts – Move Mech 2E. – Move Infantry 3N. – Move Carrier 1N 4W. – Dive northern Sub 1N 5E. 100-pt. – Destroy Meteor with eastern B-copter from the south. Summary: (Also known as "Advance Wars: Dark Conflict" in the UK/EU) After a cataclysmic meteor strike exterminates 90% of the population, the survivors must battle barbarians, disease, and strongmen who seek only to secure their own power. – Fire Flare 4N of its position. – Move Cruiser 2E 2N. – Move Bike 5W and begin capturing neutral port. west. – Begin capturing Tasha’s HQ. Simply move your units and find out if Greyfield built an – Move remaining Lander 3S 1E. – Attack enemy Tank with remaining Rockets. – Move western Cruiser 4N 2E. – Move Recon 2E 5N. – Position your units in such a way that western Md Tank and War Tank can destroy the last of Penny’s units. The opening strategy detailed here holds off Waylon’s air force and destroys a Duster, a B-copter, and a Bomber if Waylon decides to ignore the Missile unit. – Load Md. And for the most part, I thought this whole subreddit hated DoR. Special Condition(s): Fog of War. Target the HQ. – Destroy enemy Infantry from the west with War Tank. – Move Anti-Air 2S 3W. – Move Bike 5E. – Move eastern T-copter 5S 1E and drop Infantry south. – Move northern B-copter 4N. – Destroy any enemy Tank in range with Anti-Tank. The CO unit, Rockets, War Tank, Anti-Tank, and Bomber are used to destroy the five laser cannons while the Infantry are used to distract the enemy units and capture the three com towers in the area. – Move War Tank 2N 1W and destroy enemy Recon from the east. – Finish capturing Forsythe’s HQ. The Rockets remain behind in order to provide the final attacks needed to provide the power score. – If the above happens, save here. – His Fighter must attack one of your Dusters. The enemy War Tank is neutralized by surrounding it with your two Dusters. – Move central Bike 5N. – Move Rig 2E 3N. – Move 1 HP War Tank 1E 1N. Definately. – Destroy enemy Bike with Anti-Air. – Attack enemy Tank with Rockets. Your Anti-Air units will provide the bulk of the power score. The rest of the walkthrough relies on AI peculiarities to succeed. If not, do not move Tank. – Begin capturing neutral city with eastern Infantry. – His Recon must attack your B-copter. – Move remaining T-copter 5E. Campaign The Rockets and Md. – Build Bomber in airport. level 2 Tank. The last time an Advance Wars game came out was Days of Ruin/Dark Conflict on the DS in 2008. – Move western Bike 1S 4E. It must end 8 – 4 in your favor. – Move eastern T-copter 2N 4E. If this does not happen, reload. – Move Rockets 1N 2E. Enemy CO(s): Gage Fortunately, this guide is one of the few that does not rely on saves – Move Tank 1N 2E and attack enemy Anti-Air from the north. – Move Anti-Tank 3N 1W. – Move Bike 1E 3N. – Move Tank 2S 2W and destroy enemy Recon from the east. – Destroy enemy Fighter with your Fighter. – Destroy enemy Infantry with Anti-Air. Tank must attack your B-ship and NOT damage it. Naval units are finally not completely terrible anymore. He was called out of retirement to defend his nation. status and the power to destroy the last enemy Bike in one hit. – Move remaining Mech 1N. Map image by Tsuruya. Advance Wars is a series of games developed by Nintendo for the NES, SNES, GB, GBA, and DS. – Move Missiles 2E. He offers to let Forsythe use his terrible weapons, but the General turns … – Move Recon 2E. – Forsythe must build Rockets in his northern factory. Maximum Score: 430 pts – Move northwestern Infantry 2N 1E and begin capturing neutral city. You can access the tutorial anytime by entering the menu and – Save here. – Move remaining Sub 2N 1E and attack enemy B-ship from the west. – Move remaining B-copter 2N. – Move northern Tank 3E 3N. – If the above happens, save here. Advance Wars vs Fire Emblem Hi r/3DS , I recently picked up Advance Wars: Dark Conflict (Days of Ruin for US players) and I've really been enjoying it. Personally, I’ve never seen it happen, but a lot of people – His Carrier should approach your Sub. – Move eastern Infantry 3E and begin capturing The Beast’s HQ. – Move remaining Infantry 3W and begin capturing neutral city. Is it any worth playing? – Finally, The Beast must destroy your Recon with his remaining Tank. – Destroy enemy Recon with Artillery. – Attack Meteor with Artillery. If he attacks at all, it will lower your power score. A member of the New Rubinelle Army. – His Sub should approach your Sub. – Move Cruiser 3E. – His Recon must attack your Recon. And it hasn't even released in Japan yet. Infantry attacks your Tank, which is a rare event. – If the above happens, save here. – Load western Infantry into T-copter, move T-copter 1E 5N, and drop Infantry west. – Destroy Meteor with Artillery. – Move western Infantry 2W 1S. fodder and can be safely ignored. – Move southern Infantry 2E 1N and begin capturing neutral com tower. – Finish capturing neutral properties. time limit: 7 days – Move Tank 2W. – Destroy enemy Recon with Mech. – Move Sub 2E. Obtaining the perfect score on this map – Move T-copter 3S 3E. – Move Rockets 3W 2S. – Second, The Beast must attack your Infantry with his southern Recon. this does not happen, reload. – Move eastern Anti-Air 1E 2N and destroy enemy B-copter. – Move T-copter 3N 1E. It is a great game, I've been playing it on my 3DS via the DS cart and it's just been an amazing experience. In the game's story line, she is named after a flower. – Load Mech into western T-copter, move T-copter 2S 2E, and drop Mech north. It's super balanced, and the units they add in like the infantry bikes, I believe, fit really well. – Move B-copter 2E 3S. Map image by Tsuruya. – Move central Infantry 2N. – Move eastern Tank 3E 3N. – Move eastern Bike 5E. The improved version of this guide utilizes less luck manipulation and finishes one day faster by protecting the Recon from Waylon’s Recons, which allows Gage to move into the allied city unhindered. Else, keep it within the range of Tasha’s Missile. – Load Mech into T-copter, move T-copter 3E 1N, and drop Mech east. – If the above happens, save here. following turn. – Attack enemy B-ship from the south with western Gunboat. Good game. – Move Bike 5S. Map image by Tsuruya. – Move remaining Lander 2N 2E. – Move Infantry 2W 1N and begin capturing neutral port. – Move Tank 2E and attack enemy Tank from the south. – Tabitha should build a Mech, Infantry, and T-copter, bringing her unit count take advantage of that concept. – Move southernmost Duster 1N 6E. – Move eastern Lander 2N. while the guide below details a straight-forward 400-pt guide. – Move Infantry 1N 2E. Absolutely, it's by far the best game in the series in terms of multiplayer balance. 100-pt. – His remaining Bike must attack your Mech that is on road. Use your B-copters to manipulate Forsythe’s units while you move your units into position before breaking the right meteorite. You also want to turn Battle Animations on due to a certain step in this guide, which does rely on luck. – Move Anti-Air 3E 1S and destroy Anti-Air from the north. – Enemy Mech must attack your B-copter for 1 HP of damage. – Load Infantry into Rig and move Rig 3N 2W. With Fire Emblem: Awakening coming out soon, I've been wondering if it's worth getting. Most of it is needed on Day 1. – Move remaining Anti-Tank 3S 1E and join with wounded Anti-Tank. – Your Anti-Air must survive. Also the Recon units. – Save here. – Your Will/Md Tank and War Tank must not be attacked. It’s the formula that fans have seen before albeit with a darker tone and a greater selection of units that takes the strategy options to the next level. The past Advance Wars characters are replaced with a new cast fighting for survival in a meteor-destroyed world. – Destroy northern enemy Rockets with Rockets. – Your southern Anti-Air must have 4 HP left after being attacked by her Bomber. – Move T-copter 2N. – Move Rockets 1N 1W. – Finish capturing neutral port. Player CO: Brenner – Your northern Infantry must not die in order to have perfect technique. – Move western Md Tank 3W 1S and destroy enemy Recon from the north. – Move Mech 2W. – Move Recon 5N. – Move Sub 3W 3N and dive. – Move B-copter 2S 4E. Once the airport is captured, a Will/Fighter can be built, which will force Waylon to retreat the remnants of his air force. I'm the same way. – His B-copter will attack your northern Infantry. – Move T-copter 1N 1E. – Move remaining Tank 3N 2W and destroy enemy Tank from the south. – Move Sub 4W 1N and dive. – Move Artillery 2N 3E. – Both Bombers must attack and destroy enemy War Tank from the west and north. – Move remaining Mech 2N. – Load Infantry into T-Copter. – His Md Tank must attack your capturing Infantry. – Move unloaded T-copter 6E. – His Fighter must not attack your Bomber from the east. – Move War Tank 3N. – Move Missiles 3E 2S. – Move Anti-Air 2N 1E and destroy enemy Anti-Air from the west. 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